Zhansha stage
When the boss of blood in 25% of the time, the soul of the lessons that can cause harm to 4 times. This is the so-called healers Zhansha stage. Sacrifice to give up at this stage.
Zhansha in the stage of accelerated revenue is great. Zhansha in the stage of the operation recommended by the cycle of suffering is the impermanence of life siphon then suffering a curse, the ghost-ridden, you can use the lessons for the soul of the output, we can immediately after the end of the suffering of impermanence after another, entangled refresh corrosion ghost surgery And continue to learn from the soul. After the suffering of impermanence set, then siphon life and the suffering of the curse to continue this cycle. Learn the soul of the injury is based on the decision to hand the damage buff. Therefore, lessons, and so can guide the soul of the End dot can be an important qualification.
Lessons for the soul, we have to make some better expedite the order to achieve the cycle.
Need to immediately take on a bitter and volatile rhythm, then need to draw the soul "15-3-1.5 = 10.5 seconds," the lead time. The need to refresh corrosion ghost-ridden patients (assuming the ghost-ridden flight time 2-3 seconds), then the need to draw the soul "18-3-1 = 13.5 seconds," the lead time. Then we can draw is the best guide the soul of the time down to below 13.5 seconds (10.5 seconds following the best).
a general increase in the raid could speed up the magic of 8%, according to the magic formula to speed up, then we need to speed up the magic of the 102 level so that the lessons to guide the soul of time to reach 13.5 seconds, the need to speed up the magic of the 1143 level of time lead to draw the soul to reach 10.5 seconds. If the blood tie, then accelerate Sorcery 159 of the level of time lead to draw the soul to reach 10.5 seconds.
For some of the instability of the gain magic buff, I think there is no need to re-dot, to maintain a smooth circulation of the most important, but even with the gain magic buff. Shadow arrow, and so it also can enjoy the buff, the same raise.
Since the storm hit the destruction of the Department of injury plus 100% of the talent on the move, so a more perfect painful emergence of the Department of talent
The basic program is a natural distribution point 56/0/15. 53/0/18, as well as the eradication of which is the difference between the 2:00 and the dark deeds.
As the magic of the DOT-plus high intensity, or the natural extension of the suffering of the magic strength has always been a priority feature of this version of the spread due to the addition of magic led to the explosion hit in the good talent there. Written by my warlock dps & items, we can see in naxx graduate, the Department of the suffering of the effect of decreasing earnings were hit, magic strength, as well as the rapid explosion hit. Assuming a graduate of naxx model, the 1800 magic strength of 250 hits, 500 explosion hit, a rapid 500, 500 and 411 intellectual spirit.
Then in the warlock dps & items, the attributes of a magic strength gains were: 1.35, hit: 1.94, explosion hit: 0.69, rapid: 0.71. Theory dps5089. Wrath of the Lich King in the early stage, the pain will accompany us through the system relatively long time, so that every practitioner should understand the suffering of the operating system, as well as cycle.
The following is a painful practice of the Department of magic properties around comment.
First, strength of magic: the Department of suffering is simply on the basis of the hit in the rising strength of magic. From the model, we can see that the strength of the magic dps raise a great effect, almost a magic dps to enhance the strength of the blast hit the same as 2 or 2 to speed up.
If you want to upgrade the 1% of the total injuries, then we need: 1% of the total dps / 1 method to enhance the strength of the injury dps = 50.89/1.35 = 38 (strength of magic)
So raise 1% of the total damage 37.69 need to upgrade the strength of magic
In addition, because of an injury law intensity = 0.877 grade materials.
Can also improve as 1% of the total needs of harm 37.69 / (1/0.877) = 33.05 grade items.
Second hit: We hit the magic naked rate of 83%, hit the magic 100% cap rate, which hit the magic 26.23 for every 1% increase the level of magic hit, then the need to increase 17% in order to hit the magic to hit the magic rate To 100%, and hit the pet to enjoy the addition. 3 percent raise because talent hit, raid in balance with the German shadow minister can hit the 3 percent raise, then we need to hit 11% in order to allow the suffering of the whole system of skills hit, this time we need to reach 26.23 × 11% = 289 hit. Then in the 11-14 percent range of hits, as Shadow Arrow injury hurt exports account for about 50% in the 289-367 range, hit earnings by half. From the model, we can see no hits in full, hit the revenue is the largest. Even in the 11-14 percent range hit the inside half earnings, than the explosion hit, the rapid earnings higher.
If you want to upgrade the 1% of the total injuries, then we need to increase: 1% of the total dps / 1 hits level to enhance the dps = 50.89/1.94 = 26.23 (hit), the upgrade of 1% of the total damage need to upgrade the hit 26.23 (1% hit ), Can also be seen as 1% of the total damage need to hit the 26.23 level items.
Taking into account of the raid, as well as natural buff, hit 289 in a time when the Department of the suffering of the magic 100% hit, hit 367, the Department of the destruction of the magic 100% hit.
Third, the explosion hit: The Wrath of the Lich King in the raid, more than 50% of the explosion hit rates are a normal part of which burst hit 45.90 per grade increased by 1% of the explosion hit rate. While the Shadow easy to reduce injuries to 10%, but the ISB to maintain the appropriate time longer, in 50% of the explosion hit rate, through the probability formula: 1 - (1-50%) ^ 4 = 93.75%, we can Reached 93.75 percent of the approximate time to maintain the ISB effects. Department of suffering as a result of the spread of talent to join strike on the blasting operation corrosion, there is no constant pain effect. Thus led to the explosion hit the benefits of upgrading.
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