Department of the devil
Recommend the use of inscriptions carved little devil, sacrifice eagle, eagle guarding the text of the devil.
Department of Devil's output can be little flexibility in the use of guards or the devil. Home to about 5% increase in the line of fire damage, as well as 5% of the Department of magic burst of fire hit. Devil guard brought to 5% of the entire system of self-harm, as well as high dps.
Personally, I think, with little demon can be guarded with one another to adapt to different occasions. For example, little can hit armor ultra-high (for example, PW) or a strong gain results (for example, male power, the Blue Dragon King) of BOSS. Sometimes the magic 5% hit after blasting magic gain will result in a higher dps. Department of natural devil is 0/41/30, to enjoy the devil's tactics as well as 10% of the ash explosion hit the storm injured 15% of the law, so the fire department for more output this talent.
Devil basic line of thinking is very simple cycle output
The first to use the skills should be suffering a curse;
The second surgery skills on corrosion; (2 Shadow of injuries sustained skills inspired melt the heart of the fire)
The third sacrifice operation skills; (corrosion continued operation and 18 seconds, 1.5 seconds after release GCD sacrifice operation, which needs 1.5 seconds of magic, this is just the corrosion of the surgery patients tied with sacrifice. Corrosion re-fill operation After the sacrifice is then up operation to simplify the operation)
The remaining time is spent burning output.
The basic cycle is very simple, similar to the TBC at the expense of the fire damage. Is very suitable for just some of the damage at the expense of changing people's use of force or natural talent transition. The only difference is that the need for fine control of the devil. For example, a guardian of obsidian, we need to before the advent of the firewall, the devil will be guarded with their own safe place to go, after the firewall in the re-attack. As long as the good control, as 80% of the aoe injury-free, the devil is not a question of survival.
If, however, to challenge themselves, I recommend the suffering of the Department of talent. The general operation of the piano, very charming.
As the devil deep talent practicality is not high, while the 3.03 version of the ashes of the storm an additional 5% of the fire damage. 0/41/30 tested 0/50/21 talent of higher dps on about 10%, although the injury to give up a pet's blood talent, but I think the current treatment of intelligence, can make up for lost pets in raid Blood, so I used the natural 0/41/30 computing systems of the devil dps.
We mainly export to guard with the devil, the devil is basically to let guard hung on the body can be the boss. The cycle of the output is relatively simple, basically to use the suffering of the curse with corrosion technique to keep the fire melt the heart of the results, then sacrifice, burning.
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