Talent:
As a [duel / arena / battleground] states of the Universal, I think in this version plus a 51-point talent in any of the thieves are extremely foolish. I can come up with a variety of evidence to show that I have three final talent can not play worse than others, but even this is useless. a variety of performance out Bibi know.
Whether it is 51 in the assassination of the prowling ugly and ridiculously inadequate capacity or deep mobile talent to wear full battle Ren 490 in two nanny care is still down would be easy, or make its own deal of the Shadow Dance, in the absence of complete Assisted natural support, this kind of thing is just a joke only.
Under various pressures because you can not play a proper DPS.
Rogue is a DPS has always been to create in order to suppress the opponent to win the job, all versions of restricted thieves are two key factors: survival and mobile
I am still in the use of a similar 70-step at the time of Shadow talent, but some details of the branch to make way battle earthshaking changes have taken place. As in the 2.0 version of the 25/1/25 Add this strange gift, I have yet to strong than many other people.
18:00 assassination talent, energy although very tempting, but I do not that a little extra talent to vote for it, While it is true will be required, in particular, are now fighting against the way. Merciless and relentless fight against me has always been the most love, in the end after the technology has a reliable protection. for the required face-to-face damage output when the end of the use of sophisticated thieves actually just a trick to kill the initial technology. Eviscerate strengthen, not only because it is now 20% improve injury, there are inscriptions Eviscerate burst rate of 10% of the additional work, and now is very worthy of the end of the use of technology, in the past is the same except the impulse bleeding outside the times I will point over it. blood spatter, this is the current version I am most one of promising talent.
0:00 fighting talent, or your talent points, the Department may , otherwise forget it entirely. This version of all the talent to the PVP in the deep.
Sharp 43-point talent, this is not the ultimate form of this game, and I shall explain later. I am still aware of the ghosts and the dark do not need to slow down further after the meeting if the drugs do not have enough edge and hit batter point Eviscerate, then I will choose ghosts. face-to-face battle to evade the 15% is still very useful. differs from the previous one is that I gave up suspended animation keen to switch to the master, which is against the current tactics in order to increase the DOT injury change.
Inscription:
Almost all the thieves would choose Eviscerate inscriptions, I am no exception, but another big inscriptions, many people use are different. I use Garrote Eviscerate inscriptions inscriptions +. Small inscriptions are disappear inscriptions landed safely.
I also listed their daily necessities and panel data, in this rookie can ping the solar tower versions wells should not be a luxury.
If you want to create harm and, ultimately, survive to become a winner, then my suggestion is not easily seen. Damage and shadow dance do not want to hurt the appearance manufacturers are impossible. Just look at these two skills should know that a kidney to hit are the time take full advantage of his damage X2 / boning, and the other is 10 seconds of video dance ambushes and the use of substantial harm Garrote manufacturers. I hate the dagger Forever ... it hurt so unstable, in you kick down a cloth to obtain a full after pleasure, then a guy holding a shield allows you to bundle the two under, it really feels like eating a French meal and then chewing a piece of gum someone else eat the rest.
With talent and inscriptions, Garrote now been 20 percent are from the inscriptions of the injury and 10% came from acute as well as the master of blood spatter harm 30% of injuries, the total amount of harm are 160% original; separated from blood by flying 30% of injury plus a sharp knife and serrated addition 30% of injuries and acute injuries Masters 10%-plus, the original total amount of 170% damage.
If you add Step into the shadow, it can be increased by 20% of the injury, to recommend the use of fragmentation.
Normally deal with about a 400-tough opponents, I am hands / premeditation / Garrote / drug Blade / Shadow Step fragmented after disappeared immediately and ran out the opponent's AOE range (with the disappearance of inscriptions Shadow Step to accelerate and speed up the effect of ). opponents in 7000 lost about 15 seconds or so HP.
HAVE A LITTLE details should be noted that, especially for the soldiers and Santa Cavalier, your hands should be very high quality. after Garrote should not break the doldrums is a very good grasp of the (early for good on the residue / Language drug or toxic weapons in the main hand Garrote), after the war remained at near the limit of distance from his drug-edged and desperate to stay away from rivals, such as drug-edged public CD Shadow Step fragmented after the disappearance of opponents and disappeared at the same time attention should be paid and rivals maintain the distance. Shadow Step Perspective pulled before use first left point in the opposite direction to live under control perspective, according to a Shadow Step + points right after the split, according to disappear at the same time. This will direct 180-degree turn away from the opponent. If disappear near distance has been caught out the possibility.
Once you master the hands, the next is how to adapt to disappear in to deal with those damned AOE skills. For example, defense fighters and birds of the shock wave Tak ... Of course, you do not stand too much as long as the location of the basic is not an exaggeration will . opponents MISS Once these skills will be the CD is not a small loss of time, even if this is the case still can not take it lightly.
Medium energy swell in sneak then select attack hands, Do not wait for too long, not to let the opponent out of a state of war, or how many will come back to some of the blood. If, like me, with T6 Charm, then you should be after the disappearance of the 3 seconds to re-attack opponents hands, making a surprise attack / hemorrhage / bleeding (No. 2 according to whether the incentives mercilessly batter decision points), then filleted and then ... the opponent's strength at this time should have been more than half of the, no matter what career. According to the opponent's career to decide how to spend the next period of the vacuum energy, although this is the case but it does not say that there is no ability to harm. avoid / cloak / disassembly in order to have chosen this time to use. When you re out of 5 stars when Kidney hit his opponent, who is also the basic conclusion of the DOT physical running out. insignia basic will at this time to surrender, then swap opponents blind blind bandage themselves or followed by a re-bandage (according to them the decision of the DOT), re - attack hands will easily hit kidney shot to end the fighting.
Of course, actual combat or encountered ice Act required the same tactics as before, but the sequencing of skills slightly altered attack + chisel in hand and is also the start of a good way, do not blindly restricted to the start Garrote ways. From positive start sprinting premeditated attack / boning / cutting blow to the Master, once the habit of waiting for him strangulation throat this trick will be very embarrassed, broken barriers in the hammer and hit the opponent from basically wake up when the time is over a considerable benefit. rivals to hand over your flash, then the disappearance of re-starting, do not waste your cloak. more late submission of the skills the better. just as soon as Master refrigerator immediately after use blind force him out of the badge or insignia him swap your kidney to pay after the strike to force the refrigerator blindness. after the Canal after the disappearance of the preparatory / sprint combination cloak your savings to deal with him, do not leave any sensibilities within 30 seconds and the Master you fight to the bitter end. own badge is to leave the deep knot or later have to grasp the act in order to avoid any eventuality, Ho ho ...
Two-thief when the civil war (in fact this is my least favorite item), to the opponent to keep a close watch over the opponent's goal is not for you, if yes, we should pay attention as long as you see the badge of animation, no matter what you do to failing that, try to disappear or blind click (if you have a public CD, then the disappearance of the public do not need CD). Garrote + separate hands and not play poison blade, and immediately disappear, once the opponent will be blind to Refractory. use your escape Shadow Step to catch up with rivals attack + avoid, filleted and then demolished opponents. then you are close to victory, and opponents, if not the top thieves will have no opportunity to flip. in the open to get away after you have 29 % chance of making the opponent's blind MISS, the closer to 1 / 3 of probability can not be ignored. CD in public circumstances permit, prepared to open your next ready disappeared premeditated / attack / Eviscerate opponent to end the fighting.
If you are a thief NE and have good equipment, there are considerable opportunities to overcome the disciplinary riding, the same hands in 15 seconds to force the opponent to open invincible, they can escape with video -> sneak way to escape to avoid rival Invincible at the time of kill, good luck and maybe repent months to prepare what to do ... open the first two combatants, such as cloak after CD duplication process is basically the first time can be solved out this version of the hero.
Arena should be noted that different from the past and, although we also have like a thing like sustained injuries, but if you live to play hurt, and duel using similar methods, one opponent after living person to another over DOT disappear, watch live this guy was bored waiting for your teammates to beat hanging DOT people, when you hand over 2nd immediately after the attack by those who set the fire and filleted him, generally speaking will be able to end the fighting. There are some words of advice: Do not expose the Austrian law and discipline to ride in front of more than 3 seconds ... are left to 2nd cloak appeared necessary to fight kidney blow ... to pay back when we will regret the death.
On the battlefield, full camouflage can point to worry about the thieves have been together less than a poll, not to mention 20 seconds now premeditated same CD ... the premeditated attack on the dark steps, such as Eviscerate opponent out of combat and then fell down again.
My current equipment / professional is not perfect, but if it is NE thieves are professional jewelry case, jewelrywith very good effect, after open/ on DOT ... but you can shift two to opportunistic fraud talent moving (racial passive +1 prowling, prowlingJewelry+1). We must remember that after the disappearance of the location and the opponent's career but follow your wow.
The past few days, intends to Enchantment washed into jewelry, and then cloak to sneak Enchantment strengthened, so that I can shift two natural to reinforce the harm Garrote .180% Garrote injury and 170% injury fragmented, TU .. . dreaming will laugh.
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