Hunter WotLK Spells:
Bear TrapPlace a bear trap that locks on the first enemy that approaches, rooting them and causing X bleed damage of x seconds. Damage caused may interrupt this effect. Trap will exist for X. Only one trap can be active at a time.
Hunter WotLK Talents:
Beast Mastery
Invigoration - When your pet scores a critical hit with a special ability, you instantly regenerate 1 / 2% mana.
Cobra Strikes - You have a 20/40/60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 3 special attacks to critically hit.
Longevity - Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10/20/30%.
Aspect Mastery - Increases the mana returned from your Aspect of the Viper by 2/4/6/8/10%, reduces the damage done to your while in Aspect of the Monkey by 2% and increases the attack power bonus gained with Aspect of the hawk by 10/20/30/40/50%.
Beast Mastery - You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill by 5.
Marksmanship
Piercing Shots Your Steady Shot and Aim Shot abilities ignore 2/4/6% of your target's armor.
Rapid Recuperation Reduces the mana cost of all shots and abilities by 20/40/60% while under the effect of Rapid Fire and Rapid Killing.
Wild Quiver - You have a 4/7/10% chance to shoot an additional shot when doing damage with your auto shot, dealing 60% damage.
Improved Steady Shot - Your Steady Shot hits have a 5/10/15% chance to increase the damage done by your next Aim Shot, Arcane Shot or Kill Shot by 15%, and reduce the mana cost of your next Aim Shot, Arcane Shot or Kill Shot by 40%.
Marked for Death - Increases the damage done by your shots to marked targets by 1/2/3/4/5%, and increases the critical strike damage bonus of your Aim Shot, Steady Shot and Kill Shot by 2/4/6/8/10%.
Chimera Shot - You deal 30% weapon damage, consuming the current Sting on your target and triggering an effect:
Sepent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly burns 30% of the amount of mana drained by your Viper Sting, restoring 100% back to you.
Scorpid Sting - Reduces damage done by the target's next three attacks by 60%. The damage reduction is diminished by 20% following each attack. Lasts 10 seconds.
Survival
Potent Venom - Increases your damage done to targets afflicted by your Wyvern Sting or Serpent Sting by 1%, and reduces the mana cost of your Serpect Sting by 10/20/30%.
Point of No Escape - Increases the critical strike chance of all attacks on targets affected by your Frost, Freezing and Bear Trap by 2/4/6%.
Sniper Training - Increases the damage done by your Steady Shot, Aim Shot and Explosive Shots by 2/4/6% if you are 30 yards or further from your target, and increases the critical strike chance of your Kill Shot ability by 5/10/15% on targets at or below 30% health.
Hunting Party - Your critical shots have a 20/30/40/50/60% chance to restore 2% mana, 10 energy, 4 rage or 10 Runic Power to all members of your party. This effect has an 8 second cooldown.
Explosive Shot - You fire an explosive charge into the target, dealing 410-480 Fire damage every second for 2 seconds on all enemies within 5 yards of the target.
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