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>> WoW 3.1: Stalker natural changes as well as the inscriptions changes      2/28/2009 12:00:00 AM


1, please note the decrease (increase) and reduced (increased) the difference between

2, to make full use of the skills of serving the country name and easy to understand the skills of another name

3, this update has some new terminology (such as frequency) according to my own attempt to understand what Translations, it is estimated that after the opening of a new version of all the U.S. will understand. There is a discrepancy attributed to the skills changes. Is also possible that I understand the significance of errors and wrong word.

Inscriptions (glyph ):(-- in brackets are the original property)

Note inscriptions are not the skills. Does not mark the skills.

increase time 20 seconds - (10 seconds)

Fatal throwing: the effect of increased speed 10% - (increase the scope of 5 yards)

Impulse: the impulse to increase the duration of 5 seconds - (to reduce the cooling time 60 seconds)

Sprint: increase sprinting speed when 30% - (previously at the same time accelerate the reduction of 5 seconds BUFF time, now removed, post 5 percent in both Chinese and English are my personal impression is 5 seconds. Not used in this inscription)

Poisons slowdown: an increase on the target deceleration used poison probability 20% - (previously 10%)

Unlock: Unlock reduce the time required for 100% - (previously 75%. Blink of hair oh yeah)

Blood thirst (new inscription: the assassination of 51-point talent hunger for blood): to increase the use of the blood thirst of each to provide additional 1% damage Addition (Are my eyes are spent.. Translation of understanding or application error.. If error correction has given everyone, thank you)

Killing Feast (new inscription: fighting 51-point talent killin 'spree) to reduce the cooling time 45 seconds

Shadow Dance: Increase Shadow Dance duration of 4 seconds

Knife fan: fan knife attacks increased 20 percent

Italian Job (Rogue misleading): perpetrate a gigantic fraud objectives give you 10% extra damage Addition (from 15% to 25%)

Damage (amputation): the energy required to reduce the damage 5:00

Shadow Cloak: cloak when activated, you will receive 40 percent minus the physical effects

The assassination of skills

It can increase the extra 15% chance to trigger the deadly poisons and 75% increase in the frequency of the use of quick poison one seconds, every point batter can increase the effect of point one seconds (according to my understanding of this frequency may be built quick Poisons CD. quick poison has now built a CD. I hope my translation into normal frequency allows everyone to understand. have a better word, please advise.) - the past is to increase the trigger fatal and quick 15% chance of poison

It is now reduced by 20% of the armor to reduce the value available for each batter point increase in the duration of the

Talent

Blood thirst (11 layers): angered you, increasing all damage by 15%. Your blood has the effect of the target required to use. Continued 30 seconds - an increase of 5% of injury (per stack now stack a few canceled)

Strengthen the Poisons (4 layer): an increase on the target to trigger a fatal 2/4/6/8/10% chance of poison and poison quick trigger on the target frequency (Note that instead of probability) to increase 10/20/30/40/50% ( ago are deadly poisons and increase the chance of quick poison 2/4/6/8/10%)

Fighting talent

Brutal fighting (9 layer): It is now the target of poisoning injuries improve 4% (previously 1%)

Impulse (7 layers): cooling time reduced from 5 minutes to 3 minutes

Lightning Reflex (4 layer): It is now a maximum of 3 points talent (3 bit over the past 5 o'clock) 2/4/6% increase in the probability to get away and provide you with 4/7/10% of close combat weapons to accelerate the (previously an increase of only trying to avoid)

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   Tags: Stalker natural





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